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Dragon Magazine
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Dragon #57 — January 1982 — average
The Wandering Trees (AD&D adventure); Modern monsters; In search of James Bond (Top Secret); The versatile Magician (DragonQuest); The history of the shield; more. $4.00
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Dragon #64 — August 1982 — near mint
Planet Busters game; The Assassin's Guild; Robots for Traveller; Sumo Wrestling; etc. $9.00
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Dragon #66 — October 1982 — average
Thieves' Cant pocket dictionary, illusionist spells $4.00
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Dragon #67 — November 1982 — average
Astral adventuring, Greyhawk deities, MU spells $4.00
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Dragon #68 — December 1982 — average
AD&D weather system, Gaming in the Ice Age, the Cloistered Cleric $4.00
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Dragon #69 — January 1983 — average
Arrakhar's Wand game, a long look at runes, the thief acrobat $4.00
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Dragon #70 — February 1983 — near mint AD&D adventure: Mechica; tournament tips, Smith NPC near mint copy: $6.00
good copy: $5.00
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Dragon #71 — March 1983 — near mint
Boot Hill module; attack priority; new druid spells $6.00
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Dragon #72 — April 1983 — mint
File 13 game; gems galore; cavalier subclass; ecology of the piercer; valley elf $7.00
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Dragon #73 — May 1983 — average
AD&D adventure: Forest of Doom; Inner Planes examined; Duelist NPC class $4.00
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Dragon #74 — June 1983 — mint
Dragon Magazine Combat Computer; Landragons; Electrum Dragon; Seven Swords; The SF 'universe' Star Frontiers overview; more. $6.00 - SOLD OUT
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Dragon #75 — July 1983 — near mint
Can Seapoint Be Saved? (adventure); The Nine Hells, Part I; Mutants, men (?), and machines (Gamma World); Language Lessons; more. Near mint copy: $7.00 Average copy: $4.00
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Dragon #76 — August 1983 — good
Dragon Magazine index; Ecology of the beholder; The Nine Hells Part II; Saved by the Cavalry (Boothill); more. $6.00
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Dragon #77 — September 1983 — good
King of the Tabletop (game); The Tarot of Many Things; Curses!; Elemental Gods; more. Near good copy: $6.00 Average copy: $4.00
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Dragon #78 — October 1983 — mint
Citadel by the Sea (adventure); Psionics; Deryni; more. Near Mint copy: $7.00 Good copy: $6.00
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Dragon #79 — November 1983 — mint
Wacko World (Top Secret adventure); Ecology of the Treant; Magic Resistance; Gremlins; Saintly Standards; more Mint copy: $7.00 Near mint copy: $5.00
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Dragon #80 — December 1983 — mint
Barnacus: City in Peril (AD&D adventure); Psychology of the doppleganger; How many coins in a coffer; Keys to DMing success; Who lives in that castle?; more. Mint copy: $7.00 Near mint copy: $5.00 Good copy: $3.00
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