Dragon Magazine

Back issues of Dragon Magazine. The official Dungeons and Dragons magazine.
Can't find the magazine you need? Send e-mail to zayix@qconline.com.

Dragon Issue # 1-80 • 81-9293-104105-116117-128129-140141-152153-164
Dragon #57 — January 1982 — average

The Wandering Trees (AD&D adventure); Modern monsters; In search of James Bond (Top Secret); The versatile Magician (DragonQuest); The history of the shield; more.

$4.00


Dragon #64 — August 1982 — near mint

Planet Busters game; The Assassin's Guild; Robots for Traveller; Sumo Wrestling; etc.

$9.00

average copy: $4.00


Dragon #66 — October 1982 — average

Thieves' Cant pocket dictionary, illusionist spells

$4.00


Dragon #67 — November 1982 — average

Astral adventuring, Greyhawk deities, MU spells

$4.00


Dragon #68 — December 1982 — average

AD&D weather system, Gaming in the Ice Age, the Cloistered Cleric

$4.00


Dragon #69 — January 1983 — average

Arrakhar's Wand game, a long look at runes, the thief acrobat

$4.00


Dragon #70 — February 1983 — near mint

AD&D adventure: Mechica; tournament tips, Smith NPC

near mint copy: $6.00

good copy: $5.00


Dragon #71 — March 1983 — near mint

Boot Hill module; attack priority; new druid spells

$6.00


Dragon #72 — April 1983 — mint

File 13 game; gems galore; cavalier subclass; ecology of the piercer; valley elf

$7.00


Dragon #73 — May 1983 — average

AD&D adventure: Forest of Doom; Inner Planes examined; Duelist NPC class

$4.00


Dragon #74 — June 1983 — mint

Dragon Magazine Combat Computer; Landragons; Electrum Dragon; Seven Swords; The SF 'universe' Star Frontiers overview; more.

$6.00 - SOLD OUT


Dragon #75 — July 1983 — near mint

Can Seapoint Be Saved? (adventure); The Nine Hells, Part I; Mutants, men (?), and machines (Gamma World); Language Lessons; more.

Near mint copy: $7.00


Average copy: $4.00


Dragon #76 — August 1983 — good

Dragon Magazine index; Ecology of the beholder; The Nine Hells Part II; Saved by the Cavalry (Boothill); more.

$6.00


Dragon #77 — September 1983 — good

King of the Tabletop (game); The Tarot of Many Things; Curses!; Elemental Gods; more.

Near good copy: $6.00


Average copy: $4.00


Dragon #78 — October 1983 — mint

Citadel by the Sea (adventure); Psionics; Deryni; more.

Near Mint copy: $7.00


Good copy: $6.00


Dragon #79 — November 1983 — mint

Wacko World (Top Secret adventure); Ecology of the Treant; Magic Resistance; Gremlins; Saintly Standards; more

Mint copy: $7.00


Near mint copy: $5.00

Good copy: $4.00


Dragon #80 — December 1983 — mint

Barnacus: City in Peril (AD&D adventure); Psychology of the doppleganger; How many coins in a coffer; Keys to DMing success; Who lives in that castle?; more.

Mint copy: $7.00


Near mint copy: $5.00


Good copy: $3.00


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