Advanced Dungeons and Dragons Second Edition: Wizard: Recovering Spell Points
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Recovering Spell Points

Spell points represent the total memorization ability of a wizard character and memorization is not a thing that happens immediately. The wizard must have a clear head gained from a restful night's sleep and then has to spend time studying his spellbooks. The amount of study time needed is 10 minutes per level of the spell being memorized. Thus, a 9th-level spell would require 90 minutes of careful study. Clearly, high-level spellcasters do not lightly change their memorized spells.
Spells remain memorized until they are cast or wiped from the character's mind by a spell or magical item. A character who spends 10 spell points to memorize a 3rd-level spell, ties up those points by holding the spell ready in his memory; the spell points can’t be used to memorize another spell until the first is expended. Spell points used to memorize free magicks are also tied up in the same fashion. A wizard cannot choose to forget a memorized spell to replace it with another one. He can, however, cast a spell just to cleanse his mind for another spell. (The wizard does not get experience for this.) Once a character has cast a spell, the spell points used to hold that magick in memory are gone.

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