4.7 Personal history

Once a character's race, social standing, place of origin, special abilities, idiosyncrasies, class, etc., have been determined the player knows a great deal about the persona he will play. But these randomly generated characteristics mean little without the glue that links them together.
Just like all people, the character has a background. He may have brothers and sisters, enemies, friends, and mentors. Perhaps he has left home for a specific reason. All the events, inspiration, hardship and laughter that make the character real and not just cardboard must be created by the player. The character's history may take into account his training to become the character class he functions as, his family life, how he learned his nonweapon skills, etc. All of these things and more are within the boundaries of the character's personal history.
The player may be as detailed or sketchy as he likes when writing his character's personal history or he may be satisfied with the simple cardboard statistics generated by random dice rolls. In any case, if a character history is written it should be recorded on a separate sheet of paper and kept with the character sheet. A small space on the character record sheet should be reserved for a summarized character history.
A character with a written character history will be awarded up to 2,500 experience points (or more at the DM's discretion) for a good character history. The DM will decide the award, and has the option to disapprove all or any part of the character's history. The DM should help the player polish his character's history so that it meshes with the campaign setting.
 

Character knowledge sheets

The DM will periodically distribute written information, in the form of character knowledge sheets, to the characters actively participating in the campaign which reflects the character's personal knowledge of the world. This information will detail tidbits that the character has learned about the world while adventuring or training and information gleaned from his past. The depth of detail presented on the sheet will depend on the quality of the personal history created for the character.
The information provided by the DM might include specialized knowledge of certain curative herbs or general knowledge of the laws of a particular kingdom. This information may be used by the character as he adventures to gain an advantage in certain situations.
For example, Thora the Wild Wizard may have heard a rumor that the once powerful, wizard, Tel the Unleashed Fury, died just after completing research on a new wild magic spell, Tel's unleashed fury. According to the rumor his keep lies somewhere in the Distan Grove and many monsters guard the castle. Thora might then decide to follow up on this rumor and try to recover the wild mage's lost spellbooks.
Not all the information provided on character knowledge sheets will be factual. Just as in the real world, “You can't always believe everything you hear.” The character will have no way of knowing (short of a wish spell) which knowledge is true, with the exception of knowledge that was gained by the character through personal experience or trial and error.
The DM should provide the character with a knowledge sheet at first level, and intermittently thereafter, probably at the end of every adventure.
 

Adventure logs

Another way to increase the enjoyment of roleplaying is by maintaining an adventure log. This log details the day-to-day undertakings of a particular character or an adventuring company. By maintaining this type of diary, the player can look back upon his character's career or that of the adventuring company with a pride as he rereads long forgotten events. The log can also become a source of information, an aid for remembering those tidbits that are forgotten between gaming sessions.
The adventuring log may be as elaborate as the player wishes to make it. It is never a requirement to keep a log, but additional roleplaying experience points will be awarded to the character who keeps it. Often an adventuring company may wish to keep a log with different players responsible for updating it on a rotating basis.
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