|
|
4.0 Background and special abilities
- The heart of the world of Fälgorna pumps with the blood of adventurers
and its lungs fill with air fortified by the heroism of the characters
who travel its vast lands and ply its great oceans. Fälgorna lives
and grows like a sentient creature, but it is the characters who
provide the soul of this fantastic land of dragons, magic and
legend. Without these characters, the forests, mountains, monsters,
cities, kingdoms, dungeons and secret societies become nothing
more than meaningless scribbles on countless scraps of paper.
The characters of Fälgorna are its children.
- Since the characters adventuring in the Fälgorna campaign setting
play a vital role in bringing the world to life, more effort must
be dedicated to developing these characters than is dedicated
to developing Advanced Dungeons and Dragons Second Edition characters
in many other campaign settings. A character in the land of Fälgorna
has goals and aspirations, a moral code he must follow, a place
he calls home, a family to defend or spurn, interesting quirks
and other unique traits that set him or her apart from all other
characters. The task of character development is a labor of love
which will pay high dividends in the form of enjoyment to the
player who takes the job seriously.
- This chapter provides the player with assistance in developing
a background and special abilities for his character.
- Following is a summary of the seven sections covered in this chapter.
- Social Standing This section provides rules for determining
the characters position within society and his place within his
family.
- Place of Origin This section summarizes the kingdoms and population
centers of the realm and provides tables to randomly determine
where a character hails from.
- Alignment This section includes a brief discourse on the philosophy
behind character alignment and provides guidelines for selecting
a characters moral persuasion.
- Life and Luck Points This section provides rules determining
a characters Life and Luck Points and guidelines on how these
points are used during game play.
- Special Abilities In the world of Fälgorna, all human characters
receive a special ability. This section includes tables for randomly
determining the characters special ability and descriptions of
all the available special abilities.
- Idiosyncracies Every character has a chance to possess a peculiar
mannerism which may effect game play. This section includes tables
for randomly determining the if a character has an idiosyncracy
and descriptions of the various standard idiosyncracies. It also
includes advice on selecting character quirks, favorite quotes
and other distinguishing characteristics.
- Personal History This section provides guidelines for developing
a characters background, keeping adventure logs and generally
rounding out a character for use in the world of Fälgorna.
|