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Level 6 Incantation
- Dispel Possession (Abjuration, Incantation, Necromancy)
Level: 6
Range: 0
Components: V, S, M
Duration: 2 rounds/level
Casting Time: 1 round
Area of Effect: One creature
Saving Throw: None
- By means of this spell, a spellcaster can temporarily free a recipient creature from the effects of any charm- type spell (or other magic-based mental dominations and controls), psionic attack or domination, or ESP or similar eavesdropping magics. If dispel possession is cast upon the body of the victim of a prior magic jar spell, the life force controlling the victims body is driven out of the stolen body back into its jar. If the jar is not within range of the body (see the magic jar description in the Players Handbook) when the dispel possession is cast, the life force is merely quelled for the duration of the spell, allowing the mind of the true owner of the body to reassert itself and temporarily regain control of its body.
- By application of this spell, a charm is forever broken, but other mental attacks and controls resume at the spell expiration.
- The material component of this spell is a teardrop from a human, elf, or half-elf.
Dweomerburst (Alteration, Incantation)
Level: 6
Range: 10 yards
Components: V, S, M
Casting Time: 6
Duration: Instantaneous
Area of Effect: Special
Saving Throw: Special
- This spell causes any one magical barrier within range that was created by a spell of 5th-level or less to explode in a burst of magical force. The barrier is destroyed, and the destructive energy of its blast streams directly away from the caster, dealing 1d6 hit points of damage per level of the spell that created it (save vs. spell to suffer only half damage) to all beings within 20 feet of the point of ignition.
- All beings caught in the area affected by a dweomerburst must also make a saving throw vs. spell. Failure indicates they are stunned (reeling, unable to think coherently or perform any deliberate act) for 1d4 rounds and, if spellcasters, lose a randomly chosen spell from any spells currently memorized. Success indicates that they are merely stunned for one round.
- The material component of this spell is a specially manufactured slender blown-glass spindle that is snapped between the casters fingers during casting.
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