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- Perhaps the most secretive of all the elfin races, Variquesti
live in small communities in hidden valleys and dense forest lands.
They are masters of the arcane arts and exceptional thieves. In
most cases they are hostile to all who invade their territorial
lands, including other elves.
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Variquesti hunter
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Variquesti are shorter than most elves, averaging 4'5" tall. Their
hair is usually black, brown or gray. Their eyes range in color
from silver to maroon and deep purple to green. They have 60'
infravision. They prefer dark colored garments. Their favorite
colors are maroon, black, forest green and navy blue. Variquesti
live longer than any other elves, nearly 3,000 years.
- Variquesti adventurers are usually younger elves whose curiosity
lured them from their hidden homes into the realm of mankind.
They tend to be mischievous and flighty. Large cities and crowds
awe them and cause them to become hyperactive and fidgety as often
as they cause them to become moody and depressed. Though often
the subject of abuse by those who know of the "curious" nature
of the Variquesti, their "live and let live" attitude allows them
to make their way in the world without becoming jaded.
- Magical items of all sorts are captivating to them. A Variquesti
will go to great lengths to gather as many of these items as possible,
without regard for the item's rightful owner. This fascination
with magical items often gets adventuring Variquesti in trouble:
"I didn't know this staff belonged to you master arch mage, honest."
Variquesti don't steal for personal gain, only for the sake of
satisfying their insatiable curiosity.
- The Variquesti penchant for thievery is not limited to magic items.
In addition to the standard racial abilities shared by elves in
general, Variquesti have developed superior thieving skills. A
deep elf begins play with specialized knowledge of six (player's
choice) of the standard thief abilities. The thieving skills that
an individual knows are selected at first level and can never
be changed. A Variquesti thief or assassin must select the racial
thief skills that duplicate his class thief skills and a bard
is allowed only two racial thief skills in addition to the standard
thief skills allowed to bards. Variquesti are often multi-classed.
- The deep elf begins his career with the Thieving Skill Base Score
in each of the racial thief skills he selects. These skills are
modified by armor worn, ability adjustments, and racial adjustments.
In addition to the base score, the Variquesti may apply 30 discretionary
percentage points to the base score for the skills selected, but
no more than 15 points may be added to a single score.
- For example, the Variquesti thief, Tasalo, could select Pick Pockets,
Open Locks, Move Silently, Hide in Shadows, Detect Noise, Climb
Walls, Read Languages and Escape Bonds as his starting thief skills.
These skills would have a base score of Pick Pockets: 15%; Open
Locks: 10%; Move Silently 10%; Hide in Shadows: 10%; Detect Noise:
15%; Climb Walls: 65%; Read Languages 0%; Escape Bonds: 10%; modified
by racial adjustments, armor worn and ability score adjustments.
Tasalo could then apply his thief discretionary points (60) and
racial discretionary points (30) to his thief skills. Since six
of the thief skills are also racial skills, 30 discretionary points
must be allocated among the racial skills with no more than 15
points going to a single skill. The remaining 60 class points
can be allocated among all eight skills with no more than 30 points
going to a single skill. Therefore, Tasalo could increase a single
skill by no more than 45 points.
- A bard character would be required to take Pick Pockets, Detect
Noise, Climb Walls, and Read Languages as racial thief skills,
but could also be skilled in any two of the remaining standard
thief skills.
- Variquesti initial ability scores are modified as follows: Intelligence
+2, Dexterity +1, Observation +1, Strength -1, Constitution -1,
Wisdom -1, and Ego -1.
- Variquesti require 20% additional experience to advance a level.
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