Charisma is split into the subabilities of Leadership, which measures
forcefulness of personality and how willing others are to follow
the character's lead, and Appearance, which gauges physical attractiveness,
presence, and poise. Leon decides his character will have these
Leadership and Appearance scores:
Strength 16
Intelligence 12
Stamina 15
Intelligence 12
Muscle 17
Reason 11
Dexterity 14
Wisdom 8
Aim 12
Intuition 10
Balance 16
Understanding 6
Constitution 12
Charisma 11
Health 12
Leadership 10
Fitness 12
Appearance 12
Ego 13
Leadership
A character with a high Leadership often may be a group's leader,
or at least its spokesperson. Generals and those who can calm
or incite a mob with a few words all have good Leadership scores.
Command Diameter: This number is only used with the Battle System mass combat rules. It is a bonus that applies to a unit commanders radius of command.
Loyalty Base: This modifier is applied to henchmen's loyalty scores (see the Dungeon Master's Guide). This modifier can be crucial during battles, where good morale is vital.
Max. # of Henchmen: This is the maximum number of permanent allies and retainers a character can attract. This does not affect the number of hirelings, mercenaries, or other servitors a character can have.
Underworld Contacts: A character with the Underworld Contacts thief ability uses this number to modify his thief ability.
Skills: This score is the relevant ability for skill such as Oratory and Statecraft.
Table 1.11: Leadership
Leadership Score
Command Radius
Loyalty Base
# of Henchmen
Underworld Contacts
1
-8
-8
0
-50%
2
-7
-7
1
-25%
3
-6
-6
1
-15%
4
-5
-5
1
-15%
5
-4
-4
2
-10%
6
-3
-3
2
-10%
7
-2
-2
3
-5%
8
-1
-1
3
-5%
9-11
0
0
4
0%
12-13
0
0
5
0%
14
+1
+1
6
0%
15
+3
+3
7
0%
16
+4
+4
8
+5%
17
+6
+6
10
+10%
18
+8
+8
15
+15%
19
+10
+10
20
+20%
20
+12
+12
25
+25%
21
+14
+14
30
+30%
22
+16
+16
35
+35%
23
+18
+18
40
+40%
24
+20
+20
45
+45%
25
+25
+20
50
+50%
Appearance
This determines the physical presence and attractiveness of the
character. A character with a high Appearance score would be handsome
or beautiful, perhaps even famous for outstanding looks (such
as Helen of Troy).
Reaction Adjustment: This number modifies the Reaction Roll made when a character interacts with NPCs and intelligent creatures for the first time (see the DMG). Obnoxious behavior can negate bonuses for a high Appearance score, just as solicitous manners can overcome a weakness.
Bribe Official: A character with the Bribe Official thief ability uses this number to modify his thief ability.
Skills: This score is the relevant ability for skills such as Singing, Gaming, Etiquette and Disguise.