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Hobgoblins are the most civilized of the humanoid races. Unlike
their more barbaric cousins they are antiseptically clean and
well ordered. Their society and attitudes are fascist and cruel.
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Hobgoblin cutter
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The hobgoblin psyche revolves around the philosophy that the strong will prevail and that the weak are a needless burden which must be sheered from the greater body of the hobgoblin state. In hobgoblin society every cutter (hobgoblin) knows his place. Advancement can be attained only by strength of will or strength of arms.
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Hobgoblins are a warrior race and as such they have found it dangerous, even heretical, to show emotion. The only time that a hobgoblin shows emotion is when he is insulting or taunting opponents, especially rival hobgoblin nations. This trait explains the hobgoblin hatred of emotional elves, whom they will attack on sight.
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As a warrior race hobgoblins have found the art of magic useful and as such they are one of the few goblinoid races that boasts wizards.
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Hobgoblin nations exist within and underneath the domains of many human nations. The human kings usually ignore their claims of sovereignty, sometimes to their downfall. Yet, in some cases the claims are recognized and hobgoblin ambassadors are welcomed in the noble courts.
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There are many hobgoblin nations. The major nations are listed below. A hobgoblin will react with hatred to a hobgoblin from another nation and with blood loyalty to a fellow country man.
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Hobgoblins speak their own national language which is a derivative
of an ancient common hobgoblin tongue. Bits and pieces of this
language are understandable by hobgoblins of other nations (mostly
the insults). Hobgoblins may also learn to speak the languages
of elves, goblins, orcs, carnivorous apes, dwarves and the trade
tongue.
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Hobgoblins have 60' infravision. They are excellent miners and receive 120 racial skill points which they may use to learn how to detect new construction, sloping passages, and shifting walls.
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Hobgoblins may choose from the following character classes and kits: fighter, gladiator, cavalier kit, cutter kit, myrmidon kit, noble warrior kit, karrok kit, mage, specialist mage, militant wizard kit, patrician kit, priest, nobleman priest kit, assassin, bandit, thief, trader, bounty hunter kit, scout kit, spy kit, thug kit, and psionicist.
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Hobgoblins receive a +1 bonus to Strength, and a +2 bonus to Constitution. They are penalized by a -1 penalty to Dexterity, Intelligence and Charisma.
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